Polygon to NURBS / solids conversion

 From:  Michael Gibson
8552.35 In reply to 8552.33 
Hi Fabien,

re:
> Being able to intersect planes with meshes to derive curves would be useful too, I presume.

Yeah this is the sort of "can of worms" that gets opened pretty quickly, I'm not very confident about operations with meshes being integrated into the existing tools. It would probably need its own dedicated toolset for reverse engineering tasks. That's just overall a pretty complex area that I haven't been focused on targeting with MoI.

- Michael