Bemfarmer,
I would look at the "ScriptArray" script Michael made.
http://moi3d.com/forum/index.php?webtag=MOI&msg=5595.18
If you remove the scaling part and then look at adding vertical steps (Like the circle array command), possibly incorporating the "VariablePitchHelix" stuff, it would make a loftable, single smooth surface to subtract, for the screw.
Not that that's "Easy" or something. If anybody can do it, you can!
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