Obj export materials have 100% specularity

 From:  Morat
8391.7 In reply to 8391.6 
Hi all

I resolved this issue. When Blender creates the material on import it defaults the specular shader to CookTorr with a Hardness setting of 1, which basically means 'massive specular highlight that covers almost all the model'. Either decreasing the specular intensity or increasing the hardness fixes it.