PBR pipeline for MOI3D using 3D COAT and KEYSHOT

 From:  keith1961
8108.94 In reply to 8108.27 
Hi
As nobody else has mentioned this it may not be an issue for everyone, but I have had trouble using auto retopo on Moi exported obj even after voxelizatio. I have had much better results by importing via the "Repair Scanned Mesh" option. I have no real idea why this is but its worked with a few test obj. I posted just incase its a tip that could prove useful for others.
Regards
Keith