PBR pipeline for MOI3D using 3D COAT and KEYSHOT

 From:  mkdm
8108.70 In reply to 8108.66 
Hi Chipp and everyone.

Here's a random assembly made just to see how my actual config can handle with decent speed
high-poly count voxels in 3D-Coat.

Well...on my laptop (i7 4790K 4.4 Ghz 32Gb Ram Nvidia Quadro K3100M 4Gb) almost all modelling processes remains very responsive,
while only realtime rendering is very slow.

4 objects, 26Mil polygons.



Here's the render retouched with the great Affinity Photo.



Best,

- Marco (mkdm)

- Marco (mkdm)