PBR pipeline for MOI3D using 3D COAT and KEYSHOT
From:
Frenchy Pilou (PILOU)
29 Sep 2016 (7 of 95)
8108.7
In reply to
8108.5
<< 50 millions
Seems Zbrush can manage this sort of number of polygons! ;)
Just have some free memory and hard disc free place :)