PBR pipeline for MOI3D using 3D COAT and KEYSHOT

 From:  mkdm
8108.61 In reply to 8108.57 
Hi Chipp!

Here's another quick and dirt hard surface little different workflow with Moi->3DCoat->Toolbag 3

1) I did this versy simple hard surface obj in Moi
download at : http://take.ms/5r67O



2) Export from Moi to obj

3) Import in 3DCoat for "Per pixel Painting"

This is the 3DCoat file : http://take.ms/fLoOh5





4) Exported and quick rendered in Toolbag 3

This is a pseudo-turntable video : http://take.ms/C8ilz




Ciao!

- Marco (mkdm)