Hi chippwalters,
You are welcome!
> Yes, I did see the glass textures from this same link you sent previously. I wonder how they do it? Any ideas?
Hmmm....no, no idea right now.
My texturing/painting skill is yet very coarse because I'm focusing mostly on modelling.
I can only say that all those stuff was made by a certain "MICHAEL BITSAKIS Lead 3D Artist , Render Expert at Instant Light PBR Renderer",
and looking at his catalog (
https://www.artstation.com/artist/michaelgdrs) I think that he is a very skilled man in texturing and rendering :)
Let's take a look at these pages for a better understanding of its products (including 3D-Coat PBR materials) :
1) Whole catalog :
https://www.artstation.com/artist/michaelgdrs
2) 3D-Coat smart materials FAKE SSS GLASS :
https://www.artstation.com/artwork/41nm8
3) Page on 3D-Coat forum :
http://3dcoat.com/forum/index.php?/topic/18542-smart-material-procedural/
P.S. It seems that this upcoming realtime renderer "Instant Light PBR Renderer" it's very promising.
Reading the article at
http://www.instantlightrt.com/try-buy.html, this renderer will be a perfect companion for 3D-Coat.
In the article we can read :
"Plugins / Presets for your favourite paint software (3D-Coat).
Officially on next Beta release of 3D Coat
(Paint room -- Export Objects and Textures -- Instant Light )"
PUBLIC BETA ETA DECEMBER 25 2016
I'll buy with the preorder (50% off) :
http://www.instantlightrt.com/try-buy.html
Have a nice day and see you,
- Marco (mkdm)