PBR pipeline for MOI3D using 3D COAT and KEYSHOT

 From:  mkdm
8108.34 In reply to 8108.32 
Hi chippwalters,

You are welcome!

> Yes, I did see the glass textures from this same link you sent previously. I wonder how they do it? Any ideas?

Hmmm....no, no idea right now.

My texturing/painting skill is yet very coarse because I'm focusing mostly on modelling.

I can only say that all those stuff was made by a certain "MICHAEL BITSAKIS Lead 3D Artist , Render Expert at Instant Light PBR Renderer",
and looking at his catalog (https://www.artstation.com/artist/michaelgdrs) I think that he is a very skilled man in texturing and rendering :)

Let's take a look at these pages for a better understanding of its products (including 3D-Coat PBR materials) :

1) Whole catalog : https://www.artstation.com/artist/michaelgdrs
2) 3D-Coat smart materials FAKE SSS GLASS : https://www.artstation.com/artwork/41nm8
3) Page on 3D-Coat forum : http://3dcoat.com/forum/index.php?/topic/18542-smart-material-procedural/

P.S. It seems that this upcoming realtime renderer "Instant Light PBR Renderer" it's very promising.
Reading the article at http://www.instantlightrt.com/try-buy.html, this renderer will be a perfect companion for 3D-Coat.
In the article we can read :
"Plugins / Presets for your favourite paint software (3D-Coat).
Officially on next Beta release of 3D Coat
​(Paint room -- Export Objects and Textures -- Instant Light )"

PUBLIC BETA ETA ​DECEMBER 25 2016

I'll buy with the preorder (50% off) : http://www.instantlightrt.com/try-buy.html


Have a nice day and see you,

- Marco (mkdm)