PBR pipeline for MOI3D using 3D COAT and KEYSHOT

 From:  mkdm
8108.12 In reply to 8108.11 
Hi chippwalters,

> I was able to import for texturing in the PAINT room a 5.1 million poly OBJ on my little weak Macbook with only 8 Gb memory and crappy 1.2 GHz Intel Core M

3DCoat is great!!

I hope that you are going to do some interesting tutorials regarding the workflow between Moi and 3DCoat.

I think that it would be very helpful for many people (and for me). ;)

Nice day,

- Marco (mdkm)