General technical questions about v3 Moi's API

 From:  Karsten (KMRQUS)
8010.25 In reply to 8010.24 
Hello Mindset,

try something like this: points.item(i).pt.x
pt is a mathPoint (moi.VectorMath.createPoint())

var pnt = points.item(j); gives you an PointObject (visible Object like a line or a cube) that has a mathpoint inside:-) the mathpoint has x,y,z

I hope that helps.

Have a nice day
-Karsten