New Pollygonal Modeller

 From:  PaQ
7939.8 
They are already so many polymodeler around (free and commercial), I hardly see the point for this.
I would much prefer to have some basic poly modeling tools inside MoI, to play with Sub-D to Nurbs technology.

Are you using Max Smirnov work for creating this bridge ? (.obj loader and Subdiv script ?)
If so I hope you agree to some money compensation with Max ^^