Hello Chipp,
I'm following you on this Unity VR (just wondering why Unity over Unreal as the last seems to have (had?) better quality in archviz). I think you mention a steep learning curve on Unreal somewhere.
I've Quixel but on the few attempts with it the process seems odd, so i gave up and move to 3D Coat and Substance Painter.
Anyway i'm not a texturing power user, but right now, my best bet is Substance Painter (and Designer) and its company looks cool and fair to their users/clients.
Cheers,
Carlos
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