Hi Michael,
"...It's possible that just the scaling down alone would do it, maybe the trimming was not needed after all."
You're right ! (obviously.....)
I tried your suggestion and it works :
1) scale all to 0.1
2) create the G2 blend
3) join all and...
voila ! The piece is a solid!
The last part of your answer remain obscure for me...
"Another thing I've thought about trying is to extend the blend surfaces sideways and then I might be able to intersect them better with each other."
I tried to do a "scale 1D" on each single blended surface, but i think i misunderstood your thought.
But now it's not so important.
Thank you very much !
Marco.
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