Vector into 3D - fillet/chamfer problems

 From:  Lewis3D
7781.14 
Hi!

It's not the issue that I don't know how to use MOI 2D tools (i know and they are very very good, kudos to Michale for that) to create stuff from scratch. It's the thing that I often get complicated logo (this one i posted is easy, nothing complicated here but it was easy enough for example) in vector format which i would like to render in 3D and instead building it form scratch in polygons i though copy/paste/extrude/fillet in MOI would save me few hours of work (in polygons modeling package). If i need to make/model it from scratch in MOI or only use as background constrain in moi then i might as well do it in LightWave from scratch (i can import AI/EPS there) and make it SubDs mesh and then i'd have ultimate control of smoothness/quality without need to "freeze" to polygons and have dense mesh.

So it's not like I'm designing logo or like they are main part of render/model, it's just like adding Car Badge/emblem on the bonnet which then can take up 2-3 hours on much larger scale/project of complete car model.

cheers and thanks

Lewis
www.lewis.tomsoft.hr
www.ram-studio.hr
Skype - lewis3d