surfacing challenge

 From:  Michael Gibson
7516.3 In reply to 7516.1 
Hi Chipp, here's one method that may work ok for you, see attached 3DM file.

This method starts out similar to the tutorial you referenced, by drawing a centerline, then using curve offset and then trim to cut a 4 sided thickened slot out of the main shape.

But then after cutting the slot, I selected the 4 boundary sides and used Construct > Network to build a surface to fill it. This filled surface now has a UV structure that follows the contour of the ridge, you can try control point editing it or the way that I thought might be easier to control is to use it as the target surface for a surface-to-surface Flow, that way you can build the ridge as a separate straight piece which is easier to tweak. You can see that piece off to the side which I built using Construct > Loft with "Loft style = Loose", then drew a plane underneath it to use as the base surface for the Flow.

The continuity is not totally aligned from the new piece to the main surface so there is a very slight shading change at that boundary but it's very subtle. If you require better continuity you could try cutting away a small strip and using Blend.

It looks like this:



- Michael