MoI suitable for vehicle designs? Closed

 From:  nikola (ZENOX3D)
7275.135 In reply to 7275.131 
Hi Michael,

I have 1 year of experience as a pro in packaging design for PET bottles.I was created my designs with blender3d polygonal and sub-d tools in the past.Once my design was a winner,but to be able to produce it,I had to create it in rhinoceros3d.Then I saw I've created a big mess,so I started to learn rhinoceros 3d cad software,which is compatible with more advanced tools like Inventor,where engineers could do their job.If I did it with Rhinoceros3d from the start,there won't be problems and delays with the project.After that, I learned Rhinoceros3d and designed with it only.I promissed then to myself I will buy something similar to rhinoceros3d,and several years ago I invested in moi3d.
I'm pretty good with modeling in blender3d software with sub-d tools too.Most of my clients wanted in the past,and now to create a real car designs for them in CAD software(IGES,3dm,itc.),because NURBS are the industry standard in most cases and more precise.I have a huge respect for creative designers from Russia and from other countries too.They are inspiring me and push me to be better.Now I'm working on 2 projects for 2 clients and I'm creating it with moi3d. One of the clients has solidworks engineer,and without the moi3d and cad modeling knowledge it would be much tougher to do it for him.Most designers today are becoming an engineers more and more,but also it depends from company to company.Sketching on paper for searching new ideas will always be the first approach for many designers.It feels more natural and more creative for most of the artists,for me too.I'm trying to create my designs and redesigns with everything I learned so far,from sketching to 3d modeling.I'm still learning.Before I bought computer I sketched cars a lot with ball pen on paper.Now I'm learning to sketch my cars with graphic tablet with sketchbook pro software.I'm giving my best to design original designs,but most designers told me it's pretty heavy task because until today there are so many designs already created.I'm designing my vehicles and most of the people like it,that is enough for one selftaught(sketching,computer graphics) car design enthusiast like me.To sell my 3d models,designs on 3dstock markets for digital virtual projects I will use blender3d sub-d tools(much faster modeling,less precise),for creating real things I will use what most of the clients need cad software like moi3d(much precise,longer modeling).

All in all Moi3d gives me a new modeling approach for affordable price.If I need more advanced tools, I will go for rhinoceros3d which costs 800$ or solidworks more expensive.I create my designs with sub-d tools in blender3d,but then I'm trying to refine it with moi3d and most people like my aproach and final result with cad software.Design and visual tastes are different for every person,somebody like it some don't.The important thing is not to try to convert each other by attacking on others people opinion or their work,we have to respect each other.In my case the more somebody attack my modeling approach and my efforts,the more I will be persistent to progress myself in it.I won't argue(it is neverending post with some people) and waste my time,when I finish some real projects to the end I will then agree or disagree.Until then I will learn from the people who has more experience in industrial design industry and in producing real products.Yes CAD modeling needs more time to model or to design something,but it pushes me to think beyond my knowledge limits and it's highly challenging.Michael You create awesome tools(match surface,blending complex surfaces) in distant future,and we modelers and designers will give our best to create awesome designs even real car prototypes.Until then We have to give our best with what We've got now by keep learning, creating and respect each other effort and tryouts.Keep up good work Michael.

- Nikola aka Zenox