Rendering MoI Models

 From:  Lordfox
7145.40 
Are ther all explained renderengines are also good wit n-gons and tris? It's a lot of timeconsuming to made a retopology e.g. in 3DCOAT, but some renders are making fine renders also with tris/n-gons?

Only quad-polygons would be better, yes, but I think its only a must in organic models :) or? whats your opinion?!