V4 Wish List

 From:  Michael Gibson
6925.456 In reply to 6925.455 
Hi James,

re:
> Does it follow then, that this would preclude control points from being addressable
> (ie selected and manipulated) in node editor?

Not necessarily but it would probably need some combination of object + point index value to address them.


> Could this issue be avoided if control points only appeared as an object type for selected items
> (curves or surfaces). Essentially as exists now. Perhaps there could be menu option
> Selected Objects (default) / All Objects (alternative)

I'm not sure - this wouldn't address that it is not possible currently to hide or lock points so that part of the scene browser wouldn't be able to work with control points currently. They are just not set up as individual objects like all the other things that the scene browser works with.

There is currently a way to enable scene browser types for selected objects, you can enable it in moi.ini under:

[Scene Browser]
EnableSelectionSubTypes=y

If you enable that there will be 2 additional "Selected" and "Unselected" expandable areas in the Types part of the scene browser which will target only selected or unselected objects.

- Michael