Hi Mindset,
re:
> Maybe your V4 could expose the objects' unique UUID and provide a method that uses
> it as a parameter to select the object.
This is actually possible in v3 currently - in script there's an .id property on objects that returns the object's UUID in string form.
The reverse way to look up an object given the UUID is provided by the findObject() method on moi.geometryDatabase, it's used like this:
var obj = moi.geometryDatabase.findObject( id );
- Michael
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