Hi James, my first thought is that it would be pretty awkward for a user to set up multiple point arrays like that and deal with selecting them.
I'd think that it would be easier for someone to use a dedicated tiling tool where they'd be able to give a number of points in U and V and then that script would generate that whole result for them rather than doing it in individual stages trying to manage all those points at the same time.
But a similar thing that might be easier to build into Flow though would be an option in Flow for a number of tiles in U and V to generate, although that would probably generate curved walls on the output same as if you did a Flow on the curved surface right now. Maybe a "segmented" option could be added for that effect though.
For a point cage approach I don't really understand how a user is going to easily create and manage all those points though, that seems like a lot of specialized set up would be required.
- Michael
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