Bulged shapes

 From:  Michael Gibson
6859.2 In reply to 6859.1 
Hi mark, those can be easier to do in a polygon modeler - if you're already familiar with using a sub-d modeling program you may want to do them there instead.

In MoI you can get the tail part pretty easily doing 2-rail sweep but it tends to be more difficult to get the rounded head portion to be shaped well all in one sweep. Some people do the front part separately from the tail to help with that.

- Michael