Hi Paul - you have rotate for the 3d view set up with keys, right?
It is a little harder to figure out what to do with zoom and pan, since MoI doesn't exactly have the concept of an "active viewport". So it isn't quite clear how to control which viewport your keys would manipulate when you are in the split view. That's kind of the sticky part of this.
I'll see if I can think of something though - adding the properties to control one specific view should be pretty easy...
- Michael
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