Polygonal Converter.
From:
BurrMan
6 Oct 2014 (90 of 483)
6674.90
In reply to
6674.89
Max,
I love that the objects points remain editable!
If you can figure out how to keep the original faces and smoothing attached, this will be a mind blower... Replacing hexagon for me.... essentially, "box modeling" in MoI..... :o