Polygonal Converter.

 From:  Tommy (THOMASHELZLE)
6674.442 
Hey Max,

I'm a huge fan of your scripts and just now work on a design that requires the translation from Subdivision Surfaces to NURBS.

I have one problem though:
Everything works great as long as only two edges meet to build a sharp edge, but in my model I have several places where more edges meet and I wonder if it's possible to solve that somehow?
Here is my Model in Softimage XSI with hard edges applied (the blue ones):




And this is the result in MoI with your script:



I probably could remodel all those edges by hand, but they are many and I wonder if you would have an idea how to deal with it automagically ;-)

If I preserve corners I get rather weird results that are not usable.
It basically would need to keep the rounding but make the corners sharp only where several cuts/corners meet.

Thank you VERY MUCH!!!!

Cheers,

Tom