"SubD plugin in MoI could be made 20 years ago with regular SubD" Andrei Samardac
Its not the just subD that is amazing but the potential to model organic "nurbs" forms from simple Moi objects.
Nurbs subD forms will be smooth at any size with no faceting unlike polygons . Its a great option for product design.
Its really polygons vs nurbs. Polygons will however always be more flexible for character modelling ( displacement maps)
Also, objects in NVil( your software) , 3dcoat or Silo can be imported and converted to nurbs !!!!!! Amazing
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