Polygonal Converter.

 From:  LAWRENCE
6674.215 In reply to 6674.214 
Hi Andrei,

i agree with you, MoI is not a polygonal modeler.
Perhaps some capabilities will come with version V6 or V7. I don't think that is a priority.
But I like to experiment this "pseudo technique" even if at begining i don't know where i go. Here it seems to be a snake skull :)