Here is the scar removal procedure:
First, delete the central piece that has the unwanted middle edge in it, and then select these 2 edges:
Then use Construct / Loft to get this scar-free result:
A couple other notes - MoI doesn't seem to be doing too good of a job of making the display mesh for some of these pieces, some things look more jagged than they really are. That's something that I want to tune up more in the future but it might not get better until after V1.
EDIT: oops, didn't see your last post in time, well here you go anyway! :)
- Michael
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