Geometry problems

 From:  jacobo3d
656.33 In reply to 656.31 
Hi Michael,

First of all, thanks a lot for the LWO exporter! That is just great!

It's a shame what happens with some OBJ importers. After test
with different objects in different applications, it seems like the only
ones that import the OBJ right are Maya and Cinema4D.
Even converter programs like Polytrans or Deep Exploration have
problems.

It's funny what modo does with OBJs, because I've been trying to export
some objects with some kind of complex n-gons from modo to OBJ, and
then it imports that OBJ with no problems. But when you try to import
that OBJ in another different application (like Lightwave) the mesh is
messed up.
And the same things seems to happen to Lightwave if you export an
OBJ from it. It reads the object OK, but not other apps (like modo).

Again, thanks!! I can't wait to try the new beta (is the LWO exporter going
to be included on it?).

Jacobo.