> Did you also get N-gon problems with Lightwave as well? I don't remember hearing any complaints about that so far, so I was assuming that was working ok.
Yes, I did. Basically the same problems than modo, and a lot of flipped polygons.
> Yup, as far as I know that seems to be right.
Perfect then! I've already tested C4D by the way... Amazing... I mean, the fact of having exactly the same
mesh I see on MoI preview! That's great...
> You're welcome, and thank you for your bug reports, it will be good to fix up that cube one!
It'll be great!, and I really appreciate it!
Example imported in C4D
Example imported in modo:
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