You may actually be more productive creating things in your preferred polymodeling environment and then use one of the new crop of converter tools for converting the sub-d model into a NURBS model that can be read in by CAD programs.
T-splines for Rhino can do this, also I think T-splines is built into Autodesk Inventor Fusion now as well, and there is also a converter for Modo called sub-d NURBS: http://community.thefoundry.co.uk/store/Power_SubD-NURBS/
That route may be worth a try for you since you wouldn't have to learn a new difficult and advanced level modeling workflow.
- Michael
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