Welcome to the fold Hakon!
I too am a designer that was stuck in the 2D world - and for two decades.
SketchUp was the program that piqued my interest as it was really easy to use and intuitive, but it was a slow program when the poly count increased.
Plus polys were a pain to work with and I really desired curved surfaces - I spent years, like you, used to working with fluid Béziers.
Another personal problem of mine is that I don't take to complicated programs very easy... it's like glancing over a large menu in a strange foreign restaurant.
"Menu-itus" is what I call it.
You might have a small clue why we are such fans of Michael and his very careful work in the development of this NURBS-based application.
Can't wait to see your new 3D work. Plus, you may notice, that unlike large corporations, this software developer intently corresponds with his users continually.
Make sure you visit my tutorials, as there's always something new to learn in MoI.
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