Issue with scripting and an object's 'locked' property

 From:  run
6317.6 In reply to 6317.4 
Your faster your big replies than I am with my short ones :)

>so when you run a factory, it's more like the objects you put into it are deleted and new objects are >created, this happens even for things like transformations.

Ah, this explains a lot. While testing scripts somethings things would break part way through and I'd
occasionally end up with duplicates and couldn't figure why, since I wasn't doing any duplicating.
But it makes sense in hindsight, a 'factory' manufactures things. This was really a missing puzzle piece
for me and one I didn't know I was missing.

>and they're only still around at all at that point because the script is referencing them.

I'm going to be a little lazy here ask this rather testing it myself. How much of these delete objects'
data is still accessible? I could see it being useful at times if it is.

Thanks again,

-Jeff