For Car modelling you need often complex patches to create clean surfaces.
but.....
The Moi network runs only with 4 splines perfectly.... you get a clean patch (mesh) and structure.
In Inventor its possible to get a clean patch with more than 4 splines, it seem to be a kind of "N-Network"
first back to Moi it looks clean..........
...... the mesh is crazy, but it works.
Inventor seems to create a "basesurface" (a bit like flow in moi) in the right "formwave" and cut it automaticly to get a patch......is this possible in Moi.
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