It should be possible, using LSL (the Second Life Scripting Language).
I still have some testing and Bugfixing to do, to get the best possible Result.
At the Moment, the origin of my Sculpties is off Center, this will be next.
My Program exports only a single Object now, but support for multiple
Objects would be a nice Feature - and not too hard to do.
I think the Perfect Sculptie Export would do these extra Steps :
-Scale all Axes to the Maximum, prior to the Rounding.
(for best Resolution, 8 Bits is not much)
-Create a LSL Script to scale the Object back
..and maybe align multiple Objects to fit together...
Well, a Programmer's work is never done. ;)
But first, i try to solve the off-center Problem.
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