Hi Burr,
> Star method, with "an added twist".... :o
Yeah usually the star method divides each edge in half and then puts in 4-sided surfaces rather than 3 sided ones like I've done here.
I kind of liked doing the 3-sided ones since it does not need to divide any edges up and I think it keeps the surfaces a little easier to control. But I still may experiment with the other method some too.
The good thing about the star method in general is that it's much easier to get the results to join to the generating edges. The difficulty with the "one big warped and trimmed surface" method is getting the surface to actually pass through all edges at a tight enough tolerance so that it will join. Often times for example the output of the Patch command in Rhino will not join with the the generating edges.
- Michael
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