Would MoI be a good alternative to SubD modeling for game props?
From:
coi (MARCO)
22 Jul 2013 (9 of 9)
5571.9
In reply to
5571.7
hoi andrei!
for game props, engines and general game related modelling i would check out polycount.
http://www.polycount.com/forum/
tons of information in there.