>frame.origin = moi.vectorMath.createPoint( 5, 10, 2 );
Excellent, thank you again Michael.
This Dave Morill documentation helps a lot! What a huge effort! But I agree what's missing are the simple "Hello World"-type examples. On the other hand I fully understand that scripting or it's documentation can't have priority in the MoI development at this time.
Nevertheless one more question if it's okay:
I found moi.ui.propertiesPanel.editName() which brings up a dialog to edit the name of the selected object but I can't find out how to give an object a name directly without dialog.
|