importing into 3dsMAX

 From:  val2
5397.11 In reply to 5397.8 
Martin,

Because it has the same problem as OBJ imports. It messes with the normals. so you end up with not the best looking mesh. So far the FBX works and a DWG import works. both end up being pretty dense but I can live with that most of the time. The GW::obj importer seems to work better than the wavefront importer. I'd have to go back and see if that is true but that is what I remember.