Hi Mark, that's awesome that you're using MoI for more modeling tasks now too!
You're probably getting the hang now to see which kinds of projects suit MoI's workflow well - for more structured mechanical type things MoI's workflow of constructing lots of things from 2D curves and make those kinds of projects come together really quickly and also accurately. For things that are more organic like characters and faces and things like that, those are less able to be driven by 2D curves and Sub-d modeling in Modo is a better fit for those kinds of projects.
- Michael
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