Power SubD-NURBS

 From:  danperk (SBEECH)
5088.20 
I find it interesting to see the patches created in the conversion process. I guess you could
maybe simplify the hands and use a human figure with a screen capture in MoI as a size
reference but most of the time you would be round tripping to a poly program to render anyway.
Might be handy if you have a program like Viacad Pro etc. that renders NURBS.

I think this process works best with fairly simple SDS shapes that you add hard surface details to
and mesh to export.