Hi Mike,
> Did'nt thought, that the blend is so limited and hard to get.
It's something that I want to improve in the future, especially to allow more than one edge on each side of the blend.
But it hasn't been a big priority yet because as I described above, it's basically in a category of more advanced and more difficult type of NURBS modeling.
The initial focus for MoI has been much more on the area where NURBS modeling is actually really strong in, like especially boolean construction and using 2D curves to construct large parts of your model.
- Michael
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