Hi mads,
> AND - just reading about moi catchup edition 8 page 19 -
> and there is this picture with a surface with tons of control
> points - is that because it is a lofted surface via splines/curves
> - or can somehow apply / distribute control points to a plane?
That one was probably done by a loft. But it is possible to construct a plane that has a bunch of points in it - see here for the details:
http://moi3d.com/forum/index.php?webtag=MOI&msg=1313.2
But that kind of surface control point manipulation is not really a big focus area for MoI - if that's the main kind of thing that you are looking for then probably a sub-d modeler would be a better fit, they are more oriented on that kind of modeling by point cage manipulation.
It can be useful in particular cases in MoI as well, but the main focus for MoI is more of a "draw curves and construct" type method rather than a "squish 3D point cage around" type method.
- Michael
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