modo601 import issues

 From:  tijai
4976.6 In reply to 4976.4 
Hello again..

For your information:

Arnie Cachelin from luxology wrote a reply to my post in the modo-forum:

"This is worth clarifying. Previous versions of modo exported LWO vertex normals incorrectly (they were in modo right-handed coordinates, rather than LW left-handed). Arguably this was not a bug, due to the nature of vert maps, but in reality it was and caused apps like MOI to add a special mode for modo. Robert from Okino brought this to our attention just before 501 came out, and it was finally fixed for 601."

I understand this: old modo was wrong, new modo 601 is correct:-)

best regards

tijai