New MOI user

 From:  paulrus
4783.1 
Hi all,

I just purchased MoI the other day and I'm really enjoying it - especially the beta.

I had a couple of questions that I didn't see in the FAQ.

First, I understand how to create Objects so I can hide, unhide and select them. But is there a way to group or nest these objects? Right now I'm working on a piano model. I have several key Objects defined, but now I'd like to group them so I can hide them while I work on other parts of the piano.

Secondly, I absolutely love the Fillet tool in MoI but I run into difficulties with it frequently. The problem I have is, sometimes I end up with edges that shoot off into space when a bevel crosses a perpendicular edge. Are there any tutorials or documentation on getting good Fillet's?

Finally, I have been exporting OBJs from MoI into 3D Coat for painting, but 3D Coat is complaining that the UVs are incorrect (too large is the error I think I've seen). Is there a way to edit the UVs prior to export to fix this?


Thanks,

Paul