Cheers
For me learning poly modelling in going to be a very long process (learning curve) for me. I'm competent in C4D and at simple poly models but get frustrated when wanting do something more complex.
But I tend to want to model mechanical hard surface objects anyway, so Moi seems to be more logical way of modelling now and faster.
I have to be honest for me I enjoy modelling more with my trial version of MoI than I do modelling in C4D, but yes I know each has their own purpose.
I just wondering if its poly modelling in general I don't get on with or if its C4D. Wonder if the poly modelling experience in Modo is different?
Steve
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