I see what you mean. But these things are located close to each other to try to efficiently use space so it will fit on a 1024x768 screen.
This is one of the hardest parts of UI design - trying to make something that works well on a lower resolution screen but still take advantage of a higher resolution screen as well. In MoI one factor that helps with this is the UI scale factor size - on higher resolution screens the default scale factor is a bit more.
But here you're seeing some of the side-effects of making MoI work well on the lower resolution.
Maybe in the future I will be able to tune things up to expand and "relax" a little bit more when there is more space available. This is pretty difficult though.
- Michael
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