>>For younger people, Sub-D kind of has a greater "cool" factor since it works well for creating monsters and creatures. There's also been more of a general wider surge of innovation and new products focused on sub-d methods.
Ha, I wish Moi and Modo had been around when I was a teenager! Or, maybe not, I probably would have dropped out of high school modeling god knows what and never ventured into architecture. There are a only few architects who explicitly admit to wanting to make monsters (and they all use Sub-Ds)...
Anyway, thanks for your many insights.
Best, Justin
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