Hi OSTexo, yes it will work on solids as well although with a few caveats. It seems like it will be better for sharp edged things - surfaces that were smooth to one another in the original object will not necessarily end up totally smooth to each other in the deformed result. That's because the surfaces undergo a kind of rebuilding process.
Still though it should be quite useful.
There will also be another variant where you can map a 2d layout from a plane to follow a surface rather than mapping from curve to curve.
- Michael
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