Hi Jeff,
> In the real world I like sculpting and carving so maybe
> someday I may find myself playing with Zbrush.
Yup, that style of brush-stroke-based deformation modeling is probably even closer to sculpting than box modeling.
There is a free and easy to use similar kind of tool called Sculptris which you may want to experiment with: http://www.sculptris.com/
- Michael
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