Rim - First Moi3d Model

 From:  stevey3d
4211.6 In reply to 4211.5 
Hi Denis,

It is very close... but I made sure it missed the rim :) I rebuilt it twice so I could get the angles correct. In the end to ensure I had the biggest disc size possible, I drew 2 curves (the top half) inside the rim (using the rim and hub as guides, then mirrored, joined, planar and extended the caliper to give depth.

Thanks very much everyone for your feedback..

Steve


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